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AI War 2 Early Access: Good News and Bad News

Please see our latest update on Kickstarter for all the details. What’s The TLDR? 1. We’re going to delay the actual Early Access launch on Steam until something like late June or early July....

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Plans and Status Updates for AI War 2

(Crossposted from kickstarter.) Chris and Keith here! Apologies for not having made any kickstarter updates since June, good grief. We’ve had daily or weekly interactions and updates on our forums,...

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AuGMENTED Goes Gold

It’s here! Arcen Games are proud to finally announce the launch of the first Starward Rogue expansion: AuGMENTED. Available now! This is a bumper content pack for Starward Rogue featuring the following...

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AI War 2 Music – Patreon for Pablo Vega

Hello Arcen fans, I’m really excited to announce the launch of something that has been in the works for about a year. Chris reached out to me a while back and mentioned that it would be great for our...

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Pivoting AI War 2: Bring The Fun!

Hey all — Chris here. We’ve hit a juncture point with AI War 2. We’ve built a lot of cool things, learned a lot, and now it’s time for a soft reboot. The current plan is to pivot the gameplay to very...

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Early Access Approaches: Showreel Video from AI War 2 v0.774!

We’re getting very close to our Early Access release!  We currently plan on that being October 18th, or something very close to that.  Looks like a target we can actually hit this time, finally, too....

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AI War 2 v0.779 Released! “Quick Starts” Plus new trailer!

Release notes here. This marks the first build of the game that is available to press to preview.  How nerve-wracking!  There’s still a lot we need to finish up in the next two weeks prior to Early...

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AI War 2 v0.781 Released! “Destruction Diversity”, Steam Trading Cards, New...

Release notes here. Took an extra day compared to what I was planning for this release, but there’s a ton in here!  First of all, there are a ton of balance improvements that Puffin has put together in...

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Whatever happened to that Chris Park guy?

Right – so I took a 90ish day sabbatical from work. What the heck was that all about? I said I’d update you guys on that (and be coming back to work properly) in January, so here we are. This was a...

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AI War 2 has left early access!

Chris here! By any sane metric I can think of, AI War 2 shouldn’t exist. And yet it’s more than I ever imagined it could be. (Store links: Steam, Humble, GOG) When we first set out to make this game...

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AI War 2 v2.001 Released! “Expansion 1: The Spire Rises!”

The first expansion for AI War 2 is out!  It’s time for a little retrospective of how things have been going since the October 1.0 launch of the base game. Base Game Updates Put most simply, we’ve had...

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AI War 2 v2.701 Released! “Multiplayer Shared-Faction Reaches Beta”

It’s been sixty-six days since the last major release writeup, with THIRTY-FIVE releases in all, and notes starting here and ending here. We are now in a mix of multiplayer alpha and beta!  (Depends on...

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AI War 2 v2.800 Released! “The New Paradigm”

It’s been one hundred and twenty-nine days since the last major release writeup, with forty-nine releases in all (all on the public beta branch), and notes starting here and spanning a further… one...

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AI War 2 — v2.999 DLC Eve

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Finalizing_Multiplayer#2.999_DLC_Eve (Reminder that if you have trouble with the build, you can always go into betas and choose...

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AI War 2 – Hooded Horse and Arcen Announce Partnership – And Forward Fiction...

Hey! Chris M. McElligott Park here, founder of Arcen Games. Double announcement today, involving two new partners and a lot of awesome staffing news, as well. Hooded Horse PartnershipFirst off: Arcen...

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AI War 2 – 5.500 Classic Fusion, And A Megaton Otherwise

AI War 1 and 2 fused together!? New build, and it’s truly a whopper: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.500_Classic_Fusion.2C_And_A_Megaton_Otherwise The first...

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